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10

This will be pretty messy if I don't define some variables, so here goes: P$ = Current size of the pot S$ = Minimum of your stack vs your opponent's stack F% = Chance of your opponent folding to your shove (this should be between 0 and 1; divide percentages by 100 to get corresponding value) W% = Chance of you winning when called (this should be between 0 ...


6

Q7x or "The Computer Hand" is the median poker hand in Texas holdem. If you really want to analyse these things in more depth, I'd suggest getting Pokerstove. You can run all hand matchups with numerous competing opponents through the free software.


5

The more players, the more money on the table. The rake is less noticed. Be aware that: The rake is increased together with the number of the hands. If you play HU and on the first hand you both go all-in, the rake will be minimum. If you play many hands, the total rake is increased (and of course, the amount of money is decreased). If you play in a full ...


5

As you can imagine, your equity in a heads up hand with no rake, where you bet preflop and deal out all community cards without betting, will be 50%. Other variations of this, such as the dealer winning ties or the introduction of a rake, will lower your equity (and since this is a casino game, I'm willing to bet that they have something in their favor). ...


3

Q-7 offsuit actually has a little higher than 50% chance of winning against a random hand. The hands closest to a return of 0% (return being probability of winning subtract the probability of losing) are Q-5 offsuit and J-5 suited. Q-5 offsuit has the worst positive return, at about 0.24%. J-5 suited is the closest starting hand to 0% return, at about ...


2

What type of player do you think he is? Is he smart enough to show you one play, perhaps to put you on tilt or set you up for a future move, and then make that move? In the end, it's one piece of information that you use to make your decision. I'd still go through the usual hand/position analysis, and make my decision that way.


2

I don't think anything is proven, not even that ev_sb >= 0, so the only bounds we have are trivial: -0.5 <= ev_sb <= 1. An easier question is "What ev_sb do people find solving abstracted versions of HUNLHE". It would be be interesting to know the sorts of values people are getting, i.e. 1) The value of the (abstract) game from the SB's ...


2

Completely depends on your opponent. You can start out min-raising 90-100% but if he 3-bet shoves a ton then you can't do this. Or you can try limping and min-betting lots of flops, but he if shoves PF from the BB a ton, you can't do it (there is a hint as to how you should play against people who take those strategies themselves!). Against really good ...


2

Well, think about it: if you're heads'up, then the rake is basically from both player's stack since in most heads'up matches, almost all hands are played (super wide range). If you are in a full ring game (9 players), then maybe you play AT MOST 25 % of the hands. In this case, only in that small percetange of hands rake is taken from your stack / pot. So ...


2

KQ offsuit apparently has about 48 - 50 % equity against that range (I calculated this using an equity calculator). So, given that the all-in was preflop, you essentially have a coin-flip. So it's very hard to determine if a call here would be +EV or -EV, especially because figuring out that range is always very hard. So the calculation of equity can (and ...


1

sharkscope.com lets you search for stats of some famous players, you can check it. Dont try blindly to copy/achieve that stats, your play depends on your opponent tendencies, your goal is to have profit, therefore you have to consider your opponent tendencies to play. Heads Up especially is very "wild" and your decisions vary a lot depending on your ...


1

This is a fairly straightforward statistics question. You should look into the z-score for further details. If we assume your results against this opponent follows a normal distribution, the Excel formula to answer your question would be: =1-NORMDIST(X, Y * A / 100, Z * SQRT(A / 100), TRUE) That's the probability your opponent will be ahead at least X ...


1

You can get some tighter bounds by calculating the expected value of some specific strategy (call it S1), knowing that the GTO strategy will be >= S1. For instance let S1 be the strategy where the small blind goes all-in with AA, and folds all other hands. It is a pretty simple probability problem to calculate the expected values in that situation. There is ...


1

I play my hand. I look at what is on the board and figure out the hands that could beat me. Then I try and figure out if my opponents bets could make sense with those hands. If so I give him credit. Then I decide if it is worth the risk with the hand I have that my opponent may have played his hand like a genius(Phil would pronouce that idiot). If so ...


1

I think there is a problem with your definition of ev_sb; you've included a recursive definition that doesn't make sense to me. Also, your definition of r_ev has possibly complicated the problem definition. Instead of r_ev is the part of the initial pot of 1.5BB the sb wins when r I redefine r_ev to be the EV to the SB when SB open-limps or ...


1

The EV is (% he folds to All in * Current pot size) + (% of times opponent calls * % you will win * Total size of pot) - (% of times opponent calls * % you will lose * Amount that you bet/shove). On the left of the "+" sign are the times without a showdown. On the right are the times with a showdown. The times you win or lose can be calculated either ...



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