I am trying to estimate the value of poker situations for texas hold'em headsup poker between two players. My model looks like this
sb h0.5 s0 s0 6000-12
sb = small blind (in chips)
h = hand strength (0-1 range)
s0 = (s means showdown) our stack (in chips)
s0 = (s means showdown) opponent's stack (in chips)
6000-12 = 6000 pot (in chips) 12 means (1 and 2) meaning player 1 and player 2 is in the pot
so this means both went allin for a showdown
another situation is:
sb h0.8 w2990 f2980 30-1
w
means win and f
means fold
30-1
means there's 30 in the pot which player 1 has won
so in this case player 2 has folded and player 1 won the pot
one more example:
sb h0.1 w0 f2980 3020-1
in this example player 1 has went allin player 2 has folded and player 1 has won the pot 3020 in chips
this model is the terminal situation for one round of playing cards. the headsup match starts with each 3000 stack blinds 10-20 and blinds increase every 10 hands by 25 chips my current goal is to dominate against some simple strategies like going all in every hand and raising minimum every hand. for this i run a tournament simulation that lasts for 10 matches.
I've tried various formulas but I couldn't get the player to play reasonably well.
some considerations that might help:
- something to force the player to play his strong hands and get maximum value
- something to prevent the player risking more than his hand strength
- something to prevent the player folding to small raises even when his hand strength is low.
here are some specific comparisons, that I am not exactly sure how to compare:
sb h0.5 w1000 f4500 500-1
sb h0.5 s1000 s4000 1000-12
first case wins 1000 uncontested, second case wins 500 half of the time.
sb h0.5 w4000 f1000 1000-1
sb h0.8 w4000 f1000 1000-1
the stacks and wins are equal except the hand strength is different.
sb h0.5 w1000 f4500 500-1
sb h0.5 s500 s4500 1000-1
player 1's stack is equal in each case after winning, but in first case player 1 risked less
sb h0.8 s0 s0 6000-12
sb h0.5 f3000 w2900 100-2
a case between going allin with a good hand vs folding a decent hand
one drawback with my model is, in a win-fold situation i can't decide how much a player won from opponent's stack,
for example i cant differentiate these two scenarios
player 1 bet 300 and player 2 folds
sb h0.5 w700 f4000 300-1
or
player 1 bet 100 player 2 calls player 1 bet 100 more model can look exactly the same
sb h0.5 w700 f4000 300-1
the difference is the starting stacks but i don't have that information. one solution is to include the starting stacks in the model, but I am not sure if this is relevant or makes any difference.
finally I am not considering advanced factors like slow playing or bluffing based on previous round history. Just looking for a game theory optimal player that plays based on odds.
So besides your general comments about this approach, I am asking for a function that estimates the value of a situation in [0, 1] range.