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Hud stands for Heads Up Display. It is the method by which information is visually relayed to the player as part of a game's user interface. It takes its name from the head-up displays used in modern aircraft.

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How does a HUD work? [closed]

Programmatically, how does a HUD work ? Does it communicate with the playing software at all, or is it just quick to update from "offline" hand-histories ? …
Nikana Reklawyks's user avatar